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Types of mods
Mods are divided into two primary categories; weapons and systems.

Weapons

Weapons are used to improve your BattleFlys ability in combat and come in various shapes and forms. Weapons include a vast variety of modifiers:
  • Rarity
  • Damage
  • Type
  • Speed
  • Burst
  • Damage Effects
  • Power Rating
These modifiers combined make up a weapon. Each weapon has its own upsides and downsides, and are balanced to encourage a fair experience for all players.

Systems

Systems are grouped into two categories; defensive and utility based.
Defensive systems include these modifiers:
  • Shield Value
  • Armor Value
  • Effects
  • Rarity
  • Power Rating
Defenses are primarily focused on keeping your BattleFly alive, improving your health or wing armor and preventing damage taken.
Utility systems modifiers are comprised of:
  • Effects
  • Rarity
  • Power Rating
Utility based mods have a largely varied amount of effects available. These can be anything from improving your damage with a certain weapon type, to making your attacks freeze your opponents attacks or even improve your defensive aspects.
Last modified 6mo ago
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Weapons
Systems