Mods are divided into two primary categories; weapons and systems.
Weapons are used to improve your BattleFlys ability in combat and come in various shapes and forms. Weapons include a vast variety of modifiers:
These modifiers combined make up a weapon. Each weapon has its own upsides and downsides, and are balanced to encourage a fair experience for all players.
Systems are grouped into two categories; defensive and utility based.
Defensive systems include these modifiers:
Defenses are primarily focused on keeping your BattleFly alive, improving your health or wing armor and preventing damage taken.
Utility systems modifiers are comprised of:
Utility based mods have a largely varied amount of effects available. These can be anything from improving your damage with a certain weapon type, to making your attacks freeze your opponents attacks or even improve your defensive aspects.